Sometime good before exams part 2
No. 6 Painkiller: Resurrection
Friends suggest me to play this particular game, Painkiller: Resurrection, because they say it is not just good, it is one hell of game. Well, you know what, it is surely a “hell” of game, and on top of that, it can be seen as a game coming from hell.
You are this guy, Wild Bill Sherman, an assassin from CIA, who only follows the order form the high level government. In one hand, you are doing something for need of justice, such as bringing on a fight with weapon lord and drug lord. But actually, in other hand, you are just killing for the political need of your boss. One day, our brave Wild has to kill a politician. He shows up at front of a church, plans a C4 bomb, shaped like a gum, on the parked car. After the installation, he crosses the road, waits for his target quietly. Time surely flies, and time surely flies. Soon his target appears along with tough-looking bodyguards. If I was the director, and if this is a film, I will use this extreme close-up on three things; target’s thumb on the car handle, flashing light on the bomb and then Wild’s thumb on the trigger. All in a sudden, a school bus full of students is about to pass the wired car, at the exactly moment of its detonation. Wild knows that, on this time, the success of the mission will come with a very high price, lives of innocent students. After a period of struggle, to avoid the tragic event form happening, he rushes toward the car, and then yells to get the bus out of there, however, it doesn’t end up well; in fact, it ends up like shit. Ban…ban…ban…ban. Cars explode, kill everyone in the scene, include Wild, and then game begins.
The church is still the church, Wild is still tour Wild, only order and more wasted, or with more appropriated word, collapsed. The picture is rather blur and depressed, albeit not in the traditional way of hell, which is the land of waste with red-orange magma. The weapon the player has, I can’t possibility call its name, or describe it, but you can use it as gun, and cutting tools. I think it was a common weapon in this game, because in the two previous games, you get exactly same stuff. Adding all facts, it sounds like a nice game, though, only not.
Let’s just forget about the truth that; the game has a highly forgettable story; the game has serious losing-frame problem, and face the real piece of work, the bugs. They drive you crazy. From times to times, every time you start liking the game, the game itself crashed. There is crash in the single player mode, there is crash in the co-play, and then there is more and more crashes in the multi-play. Trust me, the re-installation of the game doesn’t at all, and so it the re-installation of the operating system, Windows or Mac Os. I really don’t know, if I am in the hell, or I am in for a hell?
IGN score: overall of 2.6 (Terrible) out of 10.
3.0 For Presentation: Forgettable story, frequent crashing, and a user interface Painkiller fans should be familiar with.
4.0 For Graphics: We’ve see these kinds of visuals before, and they look dated. Animation and graphical glitches and performance stutters negatively affect the experience.
4.0 For Sound: Decent, familiar sound effects and disposable music.
2.5 For Gameplay: Considering how simple Painkiller’s Gameplay formula is, it’s surprising how much went wrong here.
2.0 For Lasting Appeal: There is multiplayer and a lame, crudely implemented “co-op” mode, but there is hardly anyone playing. If you do get into a match, expect more crasher. It is not worth putting up with.
My personal comment: You better have some Painkiller, otherwise who know when you going to have a heart attack…
No. 5 Rogue Warrior
Remember the day that I said Deadly Premonition is the lowest and most horrible game in the history of Xbox360, however I was wrong. I think I own Deadly Premonition an apology. I am sorry, I am terribly sorry.
Along with all departments worked on this game, still, the department of advertising was the only one who was actually doing his job, a good job. The narrative was an adaptation of one of Dick Marcinko’s famous book. In speak of Dick himself; he was SEAL for a while. In the game, you play a SEAL too, who leads a team of SEAL, sneaks into North Korea to do some mass destructions. During the play, the gamers have the chance to experience the unfamiliar settings, which include sub dock, boat manufactory, the political camp, etc, and the main purpose of doing all that is to take out the nuke facility. Personally described by the Ads department, this game includes a highly sensitive political background, a rather advanced military tactic system, and single/ co-op campaign and the multi-play hide-and-seek first person shooting style.
However, an overall score of 1.5 out of 10 is for a reason.
2.0 For Presentation: Soldier sent behind enemy lines disregards orders and practically starts an international incident on his own. The plot is laughable and barely existent.
3.0 For Graphics: Screen tearing, slowdown and stiff character animation are only some of the visual issues packed within this horrendous game.
2.0 For Sound: The only amusement that you’ll find is laughing at how idiotic the cursing of Mickey Rourke is throughout the game.
Well, I am not a Graphics-ism, who only plays games with magnificent pictures. I am not a fan of high quality sound and I don’t judge the quality of the story. Back to my days when I was a kid, my first game console was a Nintendo FC. Comparing to the FC games, Rogue Warrior is still acceptable, but I and most of other can’t stand is the essences of video games, Gameplay and Lasting Appeal.
1.5 For Gameplay: Hit detection is hit or miss, enemy AI is dumber that rocks, and the cover system is useless.
Yeah, these are the points drag down the quality. “The hit detection is hit or miss” at least sounds all right, but once you play it, you are going to face the fact, that either you can take out the enemy with one bullet, or you can’t take out one single enemy with whole mag. And it is not just the bullets, the explosives too. You could throw two dozen grenades, but under the rule of hit or miss, the enemy still acts like nothing happened. The accurate aim is shit too, because the accuracy of the weapons is the worst you ever seen before. When you are in the cover, the cross-mark becomes a little doll, when you pull you trigger, the bullets go everywhere, only it is not the way your pointing. Normally, if you want, you can finish the game within 2 hours, indeed. How much you are willing to pay? It doesn’t matter. They charged for at least over 70 dollars.
My conclusion: You can throw you money into water just to see the watering; you can burn your money just to see the flame. You can do whatever you want, just don’t buy the game. You will regret.
Saturday, October 9, 2010
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